4j.am

Animations

Pieces that move. Each is handed the time and the beat rather than reading a clock, so the same inputs draw the same picture; the two with a memory, an elastic sheet and a stack that slips, are the exceptions, because a material that remembers is what they are about. Some are conversions of pieces already in the climb, remade rather than ported; others were made for this series outright, each starting from a property a still cannot state. acid.earth/vj plays them to a tempo you set or to whatever the microphone hears.

The Turns We Miss, moving
Resonance
Zenith, moving
Five Thousand Ways Home, moving
Caustics, moving
Slip
Diffusion, moving
Expressionism, moving
Swarming, moving
Persistence, moving
Atmosphere, moving
Perception, moving

The other series: Open-ended climb, Building stacking, Vector paths.